Translation Guide: Moralized Terms → Computational Mechanisms
This is your translation layer for converting moralized character-trait language into debuggable computational mechanisms.
Start Here
Moralizing vs Mechanistic – The foundational frame shift that makes everything else possible
Meta-Pattern – The synthesis showing what all these translations have in common
The Core Terms
Behavioral Outputs (Not Character Traits)
Discipline – Default scripts with low activation energy
- What people think: Heroic ability to do what you should
- What it actually is: Engineering environment so desired behavior is path of least resistance
Willpower – Finite daily resource budget (10-15 units)
- What people think: Inner reservoir of strength
- What it actually is: Computational resource like RAM that depletes with use
Procrastination – work_launch_script failure, default_script runs instead
- What people think: Character flaw, laziness, moral deficiency
- What it actually is: State machine executing exactly as programmed when launch conditions fail
Laziness – Energy conservation or unclear value proposition
- What people think: Moral crime of unwillingness to exert effort
- What it actually is: System correctly conserving energy or declining programs with unclear payoff
Motivation – Expected value calculator output
- What people think: Emotional state you generate through connecting with your "why"
- What it actually is: (reward × probability) / (effort × temporal distance)
Courage – Expected value > cost despite fear signals
- What people think: Noble willingness to face fear
- What it actually is: Executing when expected value calculation favors action, despite fear signal
Grit – Error recovery protocols + progress tracking
- What people think: Passionate perseverance through obstacles
- What it actually is: Effective recovery scripts, incremental tracking, and accurate sunk cost assessment
Focus – Working memory allocated to single thread, competing signals removed
- What people think: Ability to sustain attention through effort
- What it actually is: Architecture that removes attention-capture stimuli from environment
Self-Control – Prevention architecture + available prefrontal resources
- What people think: Capacity to resist temptations through will
- What it actually is: Prevention costs 0 units, resistance costs 2-3 units – engineer for prevention
Commitment – External constraints altering payoff matrix
- What people think: Character trait of reliability
- What it actually is: High exit costs making follow-through more valuable than abandonment
Resilience – Error recovery + cognitive reframing + support infrastructure
- What people think: Innate psychological toughness
- What it actually is: Built infrastructure for handling setbacks without system failure
How to Use This Guide
When you catch yourself (or others) using character-trait language about behavior:
- Identify the moralized term being used
- Look up the computational mechanism in this guide
- Translate the problem into system language
- Debug the actual mechanism instead of trying to "be better"
- Engineer the system to produce desired outputs
Example Translation
Moralized: "I'm not disciplined enough to stick to my morning routine"
Translated: "My morning routine has higher activation energy than competing default scripts (phone, staying in bed). I need to lower the activation cost of the desired behavior and remove access to competing behaviors."
Actionable: Lay out gym clothes, preset coffee maker, put phone in different room, install trigger condition.
The Fundamental Insight
You ARE what your system DOES.
These aren't character traits you need to develop. They're emergent properties of system architecture you can engineer.
If you want different outputs, build a different system.
Core Concepts Referenced
Behavioral Frameworks
- Probability Space Bending – Foundational insight (Nov 2024): actions shift probability distributions, not just outcomes
- State Machines – How default scripts run automatically
- Activation Energy – Why starting behaviors is hardest part
- Expected Value – The calculation underlying motivation and courage
- Working Memory – The capacity constraint underlying focus
- 30x30 Pattern – Activation cost decrease over 30 days
- Prevention Architecture – Engineering environments for automatic behavior
- Forcing Functions – Physical constraints that alter probability space
Meta-Frameworks
- Moralizing vs Mechanistic – The foundational paradigm shift
- Question Theory – Questions as compulsory computational operations
- Language Framework – Domain-appropriate language selection
- Signal Theory – Alpha (authentic) vs Beta (responsive) signals
- Gradients – Energy, learning, and information gradients—how systems naturally flow
- Nature Alignment – Working with energy gradients instead of fighting them
- Pedagogical Magnification – Resolution selection for effective thinking and teaching
- Superconsciousness – Meta-conscious operator mode with kernel privileges
Cross-Disciplinary Imports
- Cybernetics – Control systems, feedback loops, goal-seeking under constraints
- Optimal Foraging Theory – Search strategies under resource limits
- Information Theory – Value and cost of information acquisition
- Statistical Mechanics – Thermodynamic constraints and energy distributions
- Predictive Coding – Brain's prediction-error algorithm and physical 6-layer architecture
- Dopamine Systems – Prediction error encoding, temporal difference learning, circuit formation
- Neural Positivism – Brain processes only positive signals, absence as computed mismatch
- AI as Accelerator – AI accelerates tested paths but cannot replace temporal exposure
- Digital Daoism – Ancient wisdom meets computational substrate
- Addiction – Circuit persistence and recovery through environmental engineering
Practical Applications
- Tracking – Externalizing system state for debugging
- Journaling – Extending working memory through externalization
- The Braindump – Daily working memory flush protocol
- Discretization – Breaking continuous into discrete units
- Rhythm – Temporal patterns for sustainable execution
- Zeitgebers – External time synchronizers
- Nutrition Architecture – Food systems, thermodynamic framework, predetermined meals
- Information Architecture – Push vs pull, attention management, digital prevention
- Golden Orb – Authentic core vs performative beta static
- Communication Framework – Bottom-up teaching, ladder building, co-construction
- Clarity Bear – Structured protocol for achieving 100% clarity through systematic interrogation
- Social Graph – Network organs and structural positioning, not just connectivity
- Superposition – High-dimensional information in lower-dimensional structure
System Design Principles
- Prevention over resistance – Engineer environment so desired behavior is default
- Architecture over willpower – Remove temptations rather than fighting them
- Triggers over intentions – Install unambiguous execution conditions
- Scripts over decisions – Automate through rehearsal
- Energy first – Debug resource generation before forcing execution
- Visibility over abstraction – Make progress concrete and measurable
- Systems over character – Change the machinery, not the person
Remember: Every moralized character trait is actually a system output that you can debug and engineer. Stop trying to "be better" and start building better systems.