Translation Guide: Moralized Terms → Computational Mechanisms

This is your translation layer for converting moralized character-trait language into debuggable computational mechanisms.

Start Here

Moralizing vs Mechanistic – The foundational frame shift that makes everything else possible

Meta-Pattern – The synthesis showing what all these translations have in common

The Core Terms

Behavioral Outputs (Not Character Traits)

Discipline – Default scripts with low activation energy

  • What people think: Heroic ability to do what you should
  • What it actually is: Engineering environment so desired behavior is path of least resistance

Willpower – Finite daily resource budget (10-15 units)

  • What people think: Inner reservoir of strength
  • What it actually is: Computational resource like RAM that depletes with use

Procrastination – work_launch_script failure, default_script runs instead

  • What people think: Character flaw, laziness, moral deficiency
  • What it actually is: State machine executing exactly as programmed when launch conditions fail

Laziness – Energy conservation or unclear value proposition

  • What people think: Moral crime of unwillingness to exert effort
  • What it actually is: System correctly conserving energy or declining programs with unclear payoff

Motivation – Expected value calculator output

  • What people think: Emotional state you generate through connecting with your "why"
  • What it actually is: (reward × probability) / (effort × temporal distance)

Courage – Expected value > cost despite fear signals

  • What people think: Noble willingness to face fear
  • What it actually is: Executing when expected value calculation favors action, despite fear signal

Grit – Error recovery protocols + progress tracking

  • What people think: Passionate perseverance through obstacles
  • What it actually is: Effective recovery scripts, incremental tracking, and accurate sunk cost assessment

Focus – Working memory allocated to single thread, competing signals removed

  • What people think: Ability to sustain attention through effort
  • What it actually is: Architecture that removes attention-capture stimuli from environment

Self-Control – Prevention architecture + available prefrontal resources

  • What people think: Capacity to resist temptations through will
  • What it actually is: Prevention costs 0 units, resistance costs 2-3 units – engineer for prevention

Commitment – External constraints altering payoff matrix

  • What people think: Character trait of reliability
  • What it actually is: High exit costs making follow-through more valuable than abandonment

Resilience – Error recovery + cognitive reframing + support infrastructure

  • What people think: Innate psychological toughness
  • What it actually is: Built infrastructure for handling setbacks without system failure

How to Use This Guide

When you catch yourself (or others) using character-trait language about behavior:

  1. Identify the moralized term being used
  2. Look up the computational mechanism in this guide
  3. Translate the problem into system language
  4. Debug the actual mechanism instead of trying to "be better"
  5. Engineer the system to produce desired outputs

Example Translation

Moralized: "I'm not disciplined enough to stick to my morning routine"

Translated: "My morning routine has higher activation energy than competing default scripts (phone, staying in bed). I need to lower the activation cost of the desired behavior and remove access to competing behaviors."

Actionable: Lay out gym clothes, preset coffee maker, put phone in different room, install trigger condition.

The Fundamental Insight

You ARE what your system DOES.

These aren't character traits you need to develop. They're emergent properties of system architecture you can engineer.

If you want different outputs, build a different system.

Core Concepts Referenced

Behavioral Frameworks

Meta-Frameworks

Cross-Disciplinary Imports

Practical Applications

  • Tracking – Externalizing system state for debugging
  • Journaling – Extending working memory through externalization
  • The Braindump – Daily working memory flush protocol
  • Discretization – Breaking continuous into discrete units
  • Rhythm – Temporal patterns for sustainable execution
  • Zeitgebers – External time synchronizers
  • Nutrition Architecture – Food systems, thermodynamic framework, predetermined meals
  • Information Architecture – Push vs pull, attention management, digital prevention
  • Golden Orb – Authentic core vs performative beta static
  • Communication Framework – Bottom-up teaching, ladder building, co-construction
  • Clarity Bear – Structured protocol for achieving 100% clarity through systematic interrogation
  • Social Graph – Network organs and structural positioning, not just connectivity
  • Superposition – High-dimensional information in lower-dimensional structure

System Design Principles

  • Prevention over resistance – Engineer environment so desired behavior is default
  • Architecture over willpower – Remove temptations rather than fighting them
  • Triggers over intentions – Install unambiguous execution conditions
  • Scripts over decisions – Automate through rehearsal
  • Energy first – Debug resource generation before forcing execution
  • Visibility over abstraction – Make progress concrete and measurable
  • Systems over character – Change the machinery, not the person

Remember: Every moralized character trait is actually a system output that you can debug and engineer. Stop trying to "be better" and start building better systems.